• Date limite d'affichage : vendredi 5 avril 2019
Description du rôle et des responsabilités

WB Games Montréal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks for a Senior Rendering Programmer to work on core rendering technology for its newest games. 

As a programmer in the rendering team, you will help us further extend and innovate key visual technology for our games. You will also potentially contribute and interact with a wide variety of engine technology, including memory management, optimization, tools, multithreading and more.  We are looking for talented, self-motivated individuals with the capability and drive to build innovative graphics technology for current-generation platforms.

We also want passionate, creative, communicative and committed people with a strong desire to explore and master new areas of real-time rendering. We also encourage our employees to be involved and driven, and in return we provide great individual freedom and autonomy, and true influence.
·         In collaboration with artists, research and design you will be responsible for implementing, optimizing and maintaining rendering features.
·         For optimizing systems: CPU, GPU, framerate, memory usage and load-times
·         Working with content creators to help refine their workflows
·         Identify problems and create solutions

Profil recherché (exigences et formation)

Work Experience
·         7+ years game industry or related programming experience.
·         Strong knowledge of several real-time rendering topics (lighting, shading, shadows, global illumination, post-processing, etc.)
·         Strong knowledge of PC, SONY Playstation 4 and Microsoft XboxOne development.
·         Knowledge of Graphics APIs (DirectX 11/12, Consoles) and Graphics Pipelines
·         Experience researching, developing & optimizing rendering techniques & systems on multiple platforms
·         Technical demo or publication(s) are a plus.
·         Experience with a wide variety of engine technology, including memory management, streaming, rendering, animation, editors, build tools, and more.
·         Must be able to work closely with artists and other programmers to develop compelling technology that enables innovative game systems and features.
·         Ability to architect, program and optimize C/C++ in existing or new systems, and with a focus on one or more game related specialties.
 Education, Professional Training, Technical Training or Certification
·         B.S. in computer science, computer engineering or other relevant field.
·         Excellent C/C++ understanding and skills, with the ability to write highly efficient and optimized code.
·         Great ability to quickly debug problems and identify solutions
·         Extensive experience working on AAA console titles.
Other Requirements
·         A passion for video games.
·         Strong desire to build industry-leading technology
·         Creative, focused, results-oriented, self-motivated, resourceful problem-solver with excellent debugging and strong communications skills.

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  • Publié: il y a 2 semaines
  • Cette offre expire le vendredi 5 avril 2019
  • Secteur d'activité: Jeux vidéo
  • Titre: Senior Rendering Programmer


WB Games Montreal

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Fondé en 2010, Jeux WB Games Montréal emploie plus de 300 créateurs et continue de croître et de recruter de nouveaux talents. Reconnu pour son jeu Batman™: Arkham Origins, le studio se concentre sur le développement de jeux permettant à l’univers DC de se démarquer dans l’espace interactif.


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